KARLSRUHE, GERMANY, MAY 16, 2018 – Gameforge — leading western publisher of popular free-to-play multiplayer online games SoulWorker, Elsword and NosTale — is excited to announce today a partnership with Japanese game developer Soleil to bring rowdy third-person shooter RockShot to Steam Early Access this Summer in North America and Europe! This new ambitious game will give players a new unique mix of mayhem with full-frontal assaults, melee-based combat and lots of good old-fashioned teamwork.
In a world shattered by an orbital collision, ruffians, rockers and degenerates must forge teams and defend their turf in explosive firefights. Supremacy is the number one goal in RockShot’s chaotic world, so teams must coordinate their attacks to strategically dismantle the opposition and expand their territories. RockShot isn’t for the faint-hearted!
“We’re very proud to be adding another high-caliber action title to our portfolio,” said Alexander Rösner, CEO of Gameforge. “RockShot is an innovative shooter which is bound to set a few new trends. We’re excited to hear the community’s feedback during the Early Access phase. It’s only by working together with the players that we’ll be able to offer a truly solid title.”
“Gameforge is extremely experienced in the world of free-to-play titles and provides extensive coverage in the Western Hemisphere, making them the ideal partner for us,” said Yoshifuru Okamoto, CEO of Soleil. “We want to establish RockShot in western markets and add our contribution to the genre’s continued evolution. In this we’re extremely grateful to Gameforge for the devotion and understanding they’ve shown to RockShot from the very beginning, and we’re looking forward to rocking the world together.”
In RockShot’s RAID Mode, teams can design and build their own bases, defending them tooth and nail against enemy assaults, or infiltrate the bases of their enemies and extend their sphere of influence on the map. An easy to learn base-editor ensures players and their friends can build the base that best represents their squad. Earned resources can be invested in a powerful arsenal to keep the enemy at bay — from standard issue firearms and machine guns to marvelous melee weapons like katanas or even “Flying Vanguard” electric guitars. The occasional earth-shattering airstrike or two can quickly turn the tide of battle as well. Edgy rocky music and matching character outfits round out the atmosphere.
In addition to RAID Mode, players can cut their teeth and earn experience in various PvP and PvE game modes — some familiar to old-school shooter fans and others more eccentric that will be rotated in every few weeks. Launch game modes additionally include Team Deathmatch and Free-4-All. RockShot’s first timed special event will unite players to survive an invasion of mutant experiments in Chimera-Mode.
Gameforge and Soleil have been working towards the Steam Early Access release of RockShot since mid-2017, aiming to bring a classically-inspired but gung-ho third-person shooter to gamers itching to cause mayhem with their friends. Soleil’s team of talented creators have been behind numerous popular action-packed game series such as Ninja Gaiden, Dead or Alive, as well as the upcoming NARUTO TO BORUTO: SHINOBI STRIKER.
Fans can visit the RockShot coming soon page and wishlist the game here: http://playrockshot.com. An Early Access release date will be revealed soon. RockShot will initially be released in English and German, with further languages planned post-launch.
Located in downtown Tokyo, Soleil is a leading independent Japanese game developer established in 2008 focusing on high-end action titles for both PC and home consoles. Featuring a mix of exciting new talent and proven industry experience, Soleil is home to a number of core staff that have worked on successful titles in the Dead or Alive and Ninja Gaiden series. With several games currently in production, including the highly-anticipated NARUTO TO BORUTO: SHINOBI STRIKER, and a diverse team of both Japanese and international staff, Soleil is one of only a handful of Japanese game studios setting its sights on the world market.
RockShot is a highly dynamic free-to-play third-person shooter. Catering to crazy and merciless players alike, almost anything goes in the battle for supremacy in this chaotic world.
In RockShot players form teams, build bases and charge into adrenaline-charged firefights. Victory in battle is the order of the day in a variety of PvP and PvE modes, while in raid mode players must defend their base against enemy assault or infiltrate enemy bases to increase their area of control.
Players can cut their teeth and earn experience in familiar game modes and also some less familiar ones involving chickens, melons and zombies. Meanwhile, combatants can choose from a huge selection of weaponry, ranging from katanas and light machine guns right through to “Flying Vanguard” electric guitars.